Greetings Community Readers and Authors at the Steemit Forum.
Hello, introduce me to AkangTravel. In this meeting I will discuss game projects in the future that will function as a decentralized browser-based platform for best-selling films. This project is a kind of modern playground for eSports tournaments.
This project is named YAMZU! Which will make all players will be able to compete using the services of the decentralized Yamzu project.
Well, for more details about the work procedures of this Yamzu project, let's follow all my notes below.
Yamzu is designed as a fully operational browser-based eSports tournament platform. The Yamzu platform makes eSports competition available to every gamer in any location on Earth.
The platform is the only one of its kind, which is entirely browser based. This platform is designed to meet three needs, as you will see below :
1. Players and teams fight for prizes and prizes.
2. Brands, influencers and organizations that want to organize tournaments.
3. Advertisers and sponsors targeting eSports audience.
Below, you will also see five advantages why the Yamzu Project Is Better Than Its Other Competitors :
1. Established a Swedish company to generate income for the past 2 years.
2. 300% income growth rate experienced in the first 2 years of activity.
3. Browser-based platforms around the world.
4. The platform is active and functioning.
5. Active user base of 10k players.
Procedure for the Yamzu Token Project.
YMZ tokens can be obtained by winning tournaments, completing daily / weekly / monthly assignments or by transferring among players (eg donations).
To estimate the optimal number of tokens to be issued with the aim of maintaining a sufficient level of liquidity in an independent defense.
ecosystems, tokens have been divided into three categories :
1. Outflow - Tokens.
This category refers to tokens that will flow from the YZZ Yamzu backup to platform users. In particular, this includes tokens that will be used for tournament organizations and for prize systems.
2. Inflow - Token.
This category refers to tokens that will flow from the user to the Yamzu backup. This involves tokens purchased with different objectives to complete the three specific actions stated in the following paragraphs. This token category has been designed to ensure a satisfactory level of liquidity in the ecosystem.
3. Saved - Token.
This category refers to tokens that will be freely exchanged between players.
Revenue Structure of the Yamzu Project.
The Yamzu project maintains the cost of each entry fee paid by the user to access the tournament or arrange matches between friends.
The cost structure is designed as follows :
Project Yamzu grants its machine license to companies wishing to hold events, and Project Yamzu will hold sponsored events for trademarks that will have exclusive rights to hold online events.
Below, you will be able to see pictures from Project Yamzu sales.
ICO.
Start date :
25, July, 2018.
29, August, 2018.
And will expire on :
25, August, 2018.
29, September, 2018.
Bonus : 30% 0 -%.
Soft Cap : 3,000,000 €
Hart Cap : 13,000,000 €
Exchange rate of 1 YMZ : 0.1 €
Available Currency : ETH.
Min. Contributions : 0.1 ETH.
Max. ContributionUnlimited (AML & KYC applies).
Token Distribution :
Token Sale : 72%.
YMZ (Internal) : 18%.
Xchange : 4%.
Team : 4%.
Bounty : 2%.
Advisory : 1%.
Use of Funds :
Events and Marketing : 49.6%.
Staff and Overhard : 21.7%.
Blockchain and smart Contract Implementation : 12.8%.
IT and Servers : 6.2%.
Outsourcing : 5.1%.
Software : 3.4%.
Legal and Administrative : 0.9%.
Roadmap.
Q1, 2016.
Yamzu constitution.
Yamzu first "closed beta" was launched for League of Legends.
Yamzu begins to generate income.
Q4, 2016.
Yamzu ended his first operational year with revenues of more than 800k SEK.
Q1, 2017.
Yamzu launches CS : GO in "closed beta".
Q2, 2017.
CS : GO was launched in an "open beta" with League of Legends.
Q4, 2017.
Yamzu machines are ready to support mobile games.
This is the second and best year of the platform in terms of revenue.
This platform generates more than 2.7 Million SEK for the growth of around 300% in revenue generated in 2016.
Q3, 2018.
Token Sales.
Q4, 2018.
Full implementation of the YMZ Token into the platform.
Yamzu opens a platform for sponsors, influencers and partners.
The launch of the Yamzu merchandise product line for gamers.
YMZ will be quoted on the trading platform.
Implementation of internal exchanges.
Q1, 2019.
The first mobile eSports game will be applied on the platform.
More eSports PC titles will be available, including DOTA 2, PUBG, Call of Duty, and Battlefield.
Q2, 2019.
Yamzu will hold its first global eSports event.
Q4, 2019.
At this point in time, Yamzu will have more than 20 eSports titles available on the platform, ranging from AAA to indie games.
Q2, 2020.
Yamzu will hold annual eSports championships for the top ten countries with the most users.
Success Team from YAMZU Project.
Advisory Team from YAMZU Project.
If you are interested in joining, or want to know more about the latest developments in the YAMZU project, you can immediately see all the links below :
WEBSITE : https://private.yamzu.io/
WHITEPAPER : https://private.yamzu.io/Yamzu-whitepaper.pdf
FACEBOOK : https://www.facebook.com/yamzuesport/
TWITTER : https://twitter.com/TAeamYamzu
Author : AkangTravel
Bitcointalk : https://bitcointalk.org/index.php?action=profile;u=18531
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